
Developer: Terahard Studios
Genre
Crafting | Turn-Based RPG | Lifesim
Platforms & release dates:
Steam - TBD
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Live your life as a fantasy dwarf! Hammer runes into mythril, drink enough ale to frighten a priest, and solve your problems the traditional dwarven way: excessive violence in both dungeons and taverns.
Gather a band of equally questionable adventurers and hunt down the all-powerful villain threatening the world. Not to save it, mind you, but because the bastard still owes you coin. No one cheats a dwarf and lives long enough to tell the tale.
Rune-Smithing Crafting System Forge weapons, armor, trinkets, and deeply irresponsible magical combinations through an extensive rune engraving system. Experiment with rune interactions that can chain or accidentally create problems significantly larger than the original problem
Live Like a Proper Dwarf Drink at taverns, brawl with strangers, accept questionable jobs, improve your forge, and wake up every morning fueled by spite, greed and industrial-grade ale.
A Story Driven by Petty Revenge The world may be ending, but priorities matter. Chase down an all-powerful summoner not because he threatens existence, but because he skipped out on paying a dwarf.
You’ve played turn-based RPGs before and triggered Status Effects. Just not like this.
Every fight is a sandbox of unstable rune interactions where simple decisions can chain into devastating combos, catastrophic accidents, or spiral into complete tavern-grade stupidity.
Add poison to a harmless fog and suddenly the battlefield violates several dwarven safety regulations. Drink while drunk and somehow you become hammered before getting unconscious on the floor questioning your ancestors.
The combat system rewards creativity, recklessness, and occasionally alcoholism.
A Fantasy World Full of Idiots and Monsters Explore towns, mines, ruins, taverns, dungeons, and ancient horrors while dealing with merchants, priests, nobles, and adventurers who somehow make the monsters seem reasonable.
Terahard Ltd is an independent game studio founded in 2012, with teams in London and Athens and a global development network. For over 13 years, the studio has created original games, co-developed partner titles, and delivered award-winning AR, VR, mobile, PC, and interactive experiences. Built around a core of engineers, technical artists, and production-minded developers, Terahard specializes in technically ambitious games with strong systems, efficient pipelines, and distinctive gameplay hooks. Its portfolio includes Dunebound Tactics, Monster Mop Up, Overbeast, Claws of Furry, and ChipiTales: Hercule.
<aside> ✉️ Contacts PR: [email protected] Terahard Studios: [email protected]
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